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Unity capture screenshot path for android
Unity capture screenshot path for android












unity capture screenshot path for android
  1. #UNITY CAPTURE SCREENSHOT PATH FOR ANDROID ANDROID#
  2. #UNITY CAPTURE SCREENSHOT PATH FOR ANDROID DOWNLOAD#
unity capture screenshot path for android

NativeGallery.SaveVideoToGallery( byte mediaBytes, string album, string filename, MediaSaveCallback callback = null ): use this function if you have the raw bytes of the video. jpg", texture will be saved as JPEG otherwise, it will be saved as PNG. NativeGallery.SaveImageToGallery( Texture2D image, string album, string filename, MediaSaveCallback callback = null ): use this function to easily save a Texture2D to Gallery/Photos. Enter the file's path to existingMediaPath. NativeGallery.SaveImageToGallery( string existingMediaPath, string album, string filename, MediaSaveCallback callback = null ): use this function if the image is already saved on disk.

unity capture screenshot path for android

If you are sure that your plugin is up-to-date, then enable Custom Proguard File option from Player Settings and add the following line to that file: -keep class .* in filename was recommended in order to ensure unique filenames in earlier versions, this is no longer necessary).

  • Can't access the Gallery, it says ": " in Logcat.
  • On iOS, these files are stored in an internal directory that we have no access to (I don't think there is even a way to fetch that internal path).
  • How can I fetch the path of the saved image or the original path of the picked image on iOS?.
  • (Unity 2017.4 or earlier) if your minimum Deployment Target (iOS Version) is at least 8.0, set the value of Deployment Target Is 8.0 Or Above to true at Project Settings/yasirkula/Native Gallery.
  • (optional) change the values of Photo Library Usage Description and Photo Library Additions Usage Description at Project Settings/yasirkula/Native Gallery.
  • There are two ways to set up the plugin on iOS: IMPORTANT: If you are targeting iOS 14 or later, you need to build your app with Xcode 12 or later to avoid any permission issues. You can skip this step if your app won't be saving media to the Gallery but instead just reading media from it. Set Write Permission to External (SDCard) in Player Settings.
  • (via OpenUPM) after installing openupm-cli, run the following command:.
  • (via Package Manager) add the following line to Packages/manifest.json:.
  • #UNITY CAPTURE SCREENSHOT PATH FOR ANDROID DOWNLOAD#

    clone/ download this repository and move the Plugins folder to your Unity project's Assets folder.import NativeGallery.unitypackage via Assets-Import Package.It is also possible to pick an image or video from Gallery/Photos.

    #UNITY CAPTURE SCREENSHOT PATH FOR ANDROID ANDROID#

    This plugin helps you save your images and/or videos to device Gallery on Android and Photos on iOS.














    Unity capture screenshot path for android